AI Insights · Timothy · September 2021
Top 5 Play Pass Games on Android in Germany Q3 2021
In Q3 2021, the top 5 Play Pass games on Android in Germany saw varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In the third quarter of 2021, the top 5 Play Pass games on the Android platform in Germany showcased diverse trends in weekly downloads, revenue, and active users. Let's dive into the specifics for each game based on data from Sensor Tower.
Layton: Pandora's Box in HD from LEVEL-5 Inc. experienced fluctuating weekly revenue, starting at around $1.5K at the end of June and peaking at approximately $1.8K in the last week of July. However, by the end of September, revenue had declined to under $1K. Weekly downloads also showed a downward trend, beginning at 137 and dropping to just over 50 by the end of the quarter.
LEGO® DUPLO® WORLD by StoryToys saw a steady increase in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at about $1K in late August, with a notable jump to over $1K in the final week of September. Downloads followed a similar pattern, starting at 571 and climbing to 1.2K by the end of September. Active users remained relatively stable, fluctuating between 2K and 2.4K throughout the quarter.
Touchgrind BMX 2 from Illusion Labs had a strong performance in weekly downloads, maintaining over 7K downloads consistently and peaking at 8.5K in mid-September. Revenue showed some volatility, with weekly earnings ranging from $548 to $1K. Active users remained robust, starting at 125K and ending the quarter at 123K.
Hungry Shark Evolution by Ubisoft Entertainment maintained a steady weekly download rate, oscillating between 3.7K and 5.3K. Revenue was relatively stable, with weekly earnings hovering around $700 to $1K. Active users saw a gradual decline from 42K at the end of June to around 20K by the end of September.
RISK: Global Domination from SMG Studio experienced a variable trend in weekly downloads, starting at 1K and peaking at nearly 2K in late August. Revenue fluctuated, reaching a high of $788 in early July but dropping to $251 by the end of September. Active users remained relatively consistent, with numbers ranging from 8.8K to 10.4K.
These trends highlight the dynamic nature of the mobile gaming market on the Android platform in Germany. For more detailed insights, visit Sensor Tower.